Where is brother genitivi




















You don't need everyone and their brother exploiting the urn. User Info: Furio. Kind of like Minority Report. You are killing people for crimes they haven't committed yet if you kill him as the morally good choice.

Think about it. User Info: spartansjase. I forget what the ending says about what he does User Info: deathsaber Just roleplay your character, dude. My guy was generally good, and "respectful of the maker" and so forth being a noble human, but I was like, "I didn't go through this whole questline to prove myself righteous and worthy of getting to these ashes, and now this guy wants to practically make the place a freaking theme park for everyone to enjoy and he is not going to take a 'no' answer from me after i slayed countless cultists and creatures and passed the gauntlet tests to find this for him..

No, he had to die : Allistar took a -6 on me but nothing a nice present coudln't solve. User Info: knosss. You ask "good" option, then you should listen to Wynne and Alistair. Genitivi generally is a good guy. If you've read some codex, you'll find he wrote lots of history books and journeys.

More topics from this board Kill Trian or not? What is the best armor in the game and how do I aquire it? Side Quest 6 Answers How do you change party members??? Build 2 Answers How do I get to Alienage? Side Quest 3 Answers What are the best attributes for a warrior? Build 5 Answers Is there a item storage in the camp? Side Quest 4 Answers. The northwest path leads to a room with a few Cultists and their traps , and eventually a large cavern where the leader of the cult, Father Kolgrim , awaits.

As the Warden approaches, he will initiate a dialogue, revealing more details about the Cult that the party has been fighting since entering Haven.

The Disciples of Andraste originally used to guard her ashes - however, they claim the prophet has since risen from the dead and the cult acts as her guard. Accepting Kolgrim's task and defiling the ashes is the only way to unlock the Reaver specialization and obtain the Sacrilegious achievement. But if you have saved before you initiate the conversation, you can unlock the achievement and specialization and then revert to the save.

Your rewards will be preserved even if you then choose another course of action. Whether the Warden refuses to listen to Kolgrim's proposition, or accepts the task, or even if the Warden accepts the task verbally but does not follow through with it, the companions in the party and some even if they are not in the active party will react accordingly:. If you want to fight Kolgrim outside without losing any approval on the above-mentioned dialogue choices simply choose the dialogue option that you want to see the risen Andraste yourself, which will take you outside where you meet Kolgrim again.

He will have some help there too which includes another drake and will earn you a 7th drake scale. After the encounter with Kolgrim, the party will reach the Mountain Top. A cutscene occurs as the cult's "Andraste", which is actually a high dragon , flies over and lands to rest on a cliff. If Kolgrim was killed, the Warden and their team will dive for cover. If you accepted Kolgrim's task 'to pour the dragon's blood into the Urn, allowing the risen Andraste to reclaim the power held in the Ashes' , he will speak to her to let you pass unharmed.

You can continue into The Gauntlet or attack him here. He will be aided by his Disciples and a drake. At this point, the party may engage the false Andraste by using Kolgrim's Horn if you killed him , by casting an area of effect spell like Blizzard or cast Drain Life below the cliff as its range can reach the high dragon above, or on consoles by using the gong in this area.

The high dragon is a formidable opponent; see high dragon battle strategy. If the dragon is slain, she will drop a considerable number of items , among which is a Dragon Scale for the Dragon Scale Armor quest.

There is no need to fight the dragon immediately — this area can be returned to later in the game whenever the Warden feels it is more appropriate.

Whether the party elects to fight the High Dragon on the Mountain Top or not, their next stop is a separate temple, known as The Gauntlet. In the first room, the Warden will find x30 Andraste's Arrows , a book unlocking the Codex entry: The Maker's First Children , and the next step in the quest line, in the form of a Guardian knight. Approaching him will trigger a conversation revealing more background history about the Disciples of Andraste and the Urn of Sacred Ashes.

The Guardian will ask one question to each party member, related to their own past, and unlock the A Test of Faith quest. To reach the Urn, the party has to pass the trials of the Gauntlet. See A Test of Faith page for details about the tests. Leliana stands near the Urn of Andraste. Once the Gauntlet has been completed, the Urn of Andraste will be in sight.

Among the Warden's choices:. Note that the Warden will take a pinch from the Ashes automatically, regardless of the choice to defile them or not. Taking only a pinch of the ashes, in other words choosing not to defile them, will also unlock the Ceremonialist achievement.

Regardless of any promise made to Kolgrim, the Warden is under no obligation to actually defile the ashes. See Leliana and Wynne for details on their reactions in case you chose to defile the ashes - as well as the Kolgrim's Offer section above. Before leaving the room, unlock the chests and loot the Adventurer's corpse for a Belt of the Magister Lords and a Golden Demon Pendant. Once the Warden has finished all intended business here, it is time for the party to exit via either door in the Urn room.

If the ashes were defiled, then Kolgrim will be waiting outside to reward the Warden, or to take vengeance if a deal was struck but the Warden reneged. Even if you defiled the ashes, you still have the option of attacking Kolgrim as you leave.

Note that the fight against Kolgrim is considerably easier here than if he's attacked back in the caverns as he has fewer allies supporting him. A cultist mage and a drake are encountered further down the hill. A gong for consoles or Kolgrim's Horn for pc can be activated in the area.

Do not do so if you are not ready to engage a high dragon in combat. Fighting the dragon is not mandatory to exit the area; the Warden can return at a later date if the player isn't strong enough yet to do battle.

Otherwise the group can proceed from the Mountain Top and follow a shortcut on the way back, in the form of a door to the lower right while facing the Caverns direction.

This will lead directly to the entrance of the Ruined Temple, where Brother Genitivi awaits. This path will become a two-way shortcut to the mountain top for future visits, e. As the party returns to the entrance of the Ruined Temple , Brother Genitivi will be extremely excited about the news, and ready to share them with the entire world. Alistair, if present, will express concern that there would not be enough ashes to go around if lots of pilgrims were to arrive, but there is no way to dissuade Genitivi from spreading the word except to kill him.

There is no actual battle, just a cutscene of the Warden killing Genitivi. Genitivi is a well traveled and learned scholar who has written many of the books excerpts of them are found in the form of codex entries , so the homicide will trigger some reactions among the companions:.

If Genitivi is not killed, he will return to his home in Denerim, asking the Warden to visit him later. If you have not yet been to Redcliffe Village or Redcliffe Castle , you will need to resolve the troubles there before you can reach Arl Eamon. See The Arl of Redcliffe for details. If one decides to import an Origins save to Dragon Age II , the decision made in Origins affects a side quest and various comments throughout the game.

You can persuade him to tell you the truth. It seems that the whole thing is an ambush by some creepy guys who are holding him hostage. There should be about five of them. Just charge out and attack. You should be able to cut through them and the nearby templar should even help. Now, if you might have noticed that Weylon is really trying to talk you out of saving his master. You can also approach the door that is just past him. You can just surround him and pound him. This will put Haven on your map.

That said, I only lost one point with him when I went. It seemed nearly impossible to get him to fight me, too. He seemed to trust me at this point.



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